Demo Project
Concept: A reluctant heir must unify rival houses before a looming eclipse.
Author: LLMWriter
Targets: 6 scenes • 1200 words/scene
Illustration style: Painterly, moody dusk light, teal and amber palette, consistent character likenesses.
Artifacts
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Scene Cards
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Opening: Return to the Docks
Heir arrives by airship, sees damage, and confronts dockmaster about sabotage rumors.
POV: Heir
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Summit: Fractured Alliance
Summit with rival house where a proposal to share sky routes almost collapses.
POV: Advisor
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Eclipse Night: Sabotage
During the eclipse, an engine room breach forces the crew to improvise repairs midair.
POV: Engineer
Blueprint
No blueprint yet.
Canon Docs
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Universe
universe
Highlands world with floating archipelagos and airship trade. Magic is tied to eclipse cycles; politics revolve around controlling sky routes.
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Style Guide
style
Close third person, lean prose, sensory details of wind/altitude, dialogue with clipped pragmatism; avoid archaic diction.
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Timeline
timeline
Day 0: Eclipse warning issued. Day 2: Heir returns. Day 5: Summit with rival house. Day 7: Sabotage attempt on main airship. -
Sky Dock
location
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Council Hall
location
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Engine Bay
location
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Heir
character
Reluctant heir; pragmatic, guarded; wants to unify houses to avoid war; fears being seen as weak; decisive under pressure. -
Advisor
character
Seasoned strategist; calm veneer; aims to broker alliances; hides doubts about the heir's resolve; master of quiet negotiations. -
Engineer
character
Chief engineer; fiercely loyal to the crew; obsessed with engine integrity; fears sabotage; quick-thinking, blunt speech.