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Demo Project

Concept: A reluctant heir must unify rival houses before a looming eclipse.

Author: LLMWriter

Targets: 6 scenes • 1200 words/scene

Illustration style: Painterly, moody dusk light, teal and amber palette, consistent character likenesses.

Shortcuts: Project · QA Report · Reader

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Scene Cards

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  • Opening: Return to the Docks

    Heir arrives by airship, sees damage, and confronts dockmaster about sabotage rumors.

    POV: Heir

  • Summit: Fractured Alliance

    Summit with rival house where a proposal to share sky routes almost collapses.

    POV: Advisor

  • Eclipse Night: Sabotage

    During the eclipse, an engine room breach forces the crew to improvise repairs midair.

    POV: Engineer

Blueprint

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Canon Docs

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  • Universe

    universe

    Highlands world with floating archipelagos and airship trade. Magic is tied to eclipse cycles; politics revolve around controlling sky routes.

  • Style Guide

    style

    Close third person, lean prose, sensory details of wind/altitude, dialogue with clipped pragmatism; avoid archaic diction.

  • Timeline

    timeline

    Day 0: Eclipse warning issued. Day 2: Heir returns. Day 5: Summit with rival house. Day 7: Sabotage attempt on main airship.
  • Sky Dock

    location

  • Council Hall

    location

  • Engine Bay

    location

  • Heir

    character

    Reluctant heir; pragmatic, guarded; wants to unify houses to avoid war; fears being seen as weak; decisive under pressure.
  • Advisor

    character

    Seasoned strategist; calm veneer; aims to broker alliances; hides doubts about the heir's resolve; master of quiet negotiations.
  • Engineer

    character

    Chief engineer; fiercely loyal to the crew; obsessed with engine integrity; fears sabotage; quick-thinking, blunt speech.